Time Will Tell

Time Will Tell 1.0

This childrens software game program following the exploits of the Do-Alot family will boost skills in reading,geography, space, archeology etc., using a story metaphor. Games and puzzles challenge the players and include family participation. The story starts when the two children, "Darwin" and "Dolly" receive a package from their grandparents which sets them on a wild adventure of learning. This program has a book metaphor. That is to say, it is to be read, page by page, as a book is read. The student can move forward and backward by clicking the arrow buttons located at the bottom right of the display. By following the adventures of Darwin, Dolly, Metoo and their parents Mom and Dad Do-Alot, students will learn a lot about various subjects. This is chapter one. Others will be following. Each chapter is independent. At the end of this chapter are games to test comprehension of the material. There are surprises found along the way.

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